#include <stdlib.h>#include <string.h>#include "macros.h"#include "debug.h"#include "Bases.h"#include "Locale.h"#include "Common.h"#include "Memory.h"#include "Skin.h"#include "xml_Gui.h"#include "classes.h"#include "Prefs.h"#include "Gui.h"#include "Window.h"#include "Net.h"#include "gadgets/gadget_SysDrag.h"Include dependency graph for Window.c:

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Definition at line 137 of file Window.c. References u32, and window_AddMaskTL. |
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Definition at line 141 of file Window.c. References bitmap_Copy, debug_Begin, debug_End, Window_s::mask, NULL, TAG_BMP_OBJECT, TAG_BMP_SOURCE, TAG_BMP_X, TAG_BMP_Y, TAG_DONE, tag_GetTagData, TAG_WIN_BITMAP, TAG_WIN_OBJECT, TAG_WIN_X, TAG_WIN_Y, and u32. Referenced by window_Init. |
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Definition at line 738 of file Window.c. References u32, and window_CallTL. Referenced by window_Init. |
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Definition at line 742 of file Window.c. References call_vector, debug_Begin, debug_End, debug_Message, debug_Warning, u32, WINDOW_FUNC_DONE, and WINDOW_FUNCBASE. Referenced by window_Init. |
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Definition at line 290 of file Window.c. References u32, and window_ChangeSkinTL. |
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Definition at line 802 of file Window.c. References debug_Begin, and debug_End. Referenced by gui_CleanUp. |
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Definition at line 683 of file Window.c. References debug_Begin, debug_End, list_GetNodeData, list_GetNodeHead, NULL, TAG_DONE, TAG_WIN_OBJECT, window_CloseWindow, and gui_App_t::windowlist. |
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Definition at line 620 of file Window.c. References u32, and window_CloseWindowTL. |
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Definition at line 671 of file Window.c. References debug_Begin, debug_End, gadget_Damage, Window_s::gadgetroot, TAG_DONE, TAG_GADGET_OBJECT, and TAG_GADGET_RECT. |
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Definition at line 264 of file Window.c. References u32, and window_GetActiveTL. |
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Definition at line 268 of file Window.c. References Window_s::active_gadget, debug_Begin, debug_End, NULL, tag_GetTagData, TAG_WIN_OBJECT, and u32. Referenced by window_Init. |
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Definition at line 712 of file Window.c. References Window_s::app. |
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Definition at line 720 of file Window.c. References Window_s::app, gui_App_t::conn, and u32. |
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Definition at line 109 of file Window.c. References u32, and window_GetFocusedGadgetTL. |
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Definition at line 113 of file Window.c. References debug_Begin, debug_End, Window_s::focused_gadget, NULL, tag_GetTagData, TAG_WIN_OBJECT, and u32. Referenced by window_Init. |
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Definition at line 716 of file Window.c. References Window_s::mask. |
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Definition at line 728 of file Window.c. References Window_s::gadgetroot. |
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Definition at line 708 of file Window.c. References Window_s::app, and gui_App_t::skin. |
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Definition at line 732 of file Window.c. References Window_s::timerlist. |
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Definition at line 239 of file Window.c. References u32, and window_GetUserdataTL. |
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Definition at line 243 of file Window.c. References debug_Begin, debug_End, NULL, tag_GetTagData, TAG_WIN_OBJECT, u32, and Window_s::userdata. Referenced by window_Init. |
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Definition at line 724 of file Window.c. References Window_s::sleep. |
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Definition at line 397 of file Window.c. References u32, and window_OpenWindowTL. |
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Definition at line 59 of file Window.c. References u32, and window_RefreshWindowTL. |
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Definition at line 63 of file Window.c. References bitmap_Create, bitmap_Delete, bitmap_IsSolid, bitmap_ObtainVector, bitmap_ReleaseVector, BMP_ITY_FILL, Vector_t::data, debug_Begin, debug_End, gadget_Layout, Window_s::gadgetroot, glw_GetWindowDimensions, glw_RefreshWindow, glw_SetWindowShape, Window_s::handle, Rect_t::height, Rect_t::left, Window_s::mask, NULL, Vector_t::size, TAG_BMP_BYTEWIDTH, TAG_BMP_HEIGHT, TAG_BMP_INITTYPE, TAG_BMP_OBJECT, TAG_BMP_VALUE, TAG_BMP_VECTOR, TAG_BMP_WIDTH, TAG_DONE, TAG_GADGET_OBJECT, TAG_GADGET_RECT, tag_GetTagData, TAG_WIN_OBJECT, Rect_t::top, u32, and Rect_t::width. Referenced by window_Init. |
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Definition at line 206 of file Window.c. References u32, and window_SetActiveTL. |
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Definition at line 210 of file Window.c. References Window_s::active_gadget, debug_Begin, debug_End, glw_StartMouseTracking, glw_StopMouseTracking, Window_s::handle, NULL, TAG_DONE, tag_GetTagData, TAG_WIN_GADGET, TAG_WIN_OBJECT, and u32. Referenced by window_Init. |
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Definition at line 172 of file Window.c. References u32, and window_SetFocusedGadgetTL. |
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Definition at line 176 of file Window.c. References debug_Begin, debug_End, Gadget_s::flags, Window_s::focused_gadget, GAD_ONSCREEN, gadget_SetState, GADST_FOCUSED, GADST_NORMAL, NULL, TAG_DONE, TAG_GADGET_OBJECT, TAG_GADGET_STATE, TAG_GADGET_VISUAL, tag_GetTagData, TAG_WIN_GADGET, TAG_WIN_OBJECT, and u32. Referenced by window_Init. |
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Definition at line 701 of file Window.c. References Window_s::app, Window_s::event_handler, and u32. |
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Definition at line 45 of file Window.c. Referenced by window_CallTL, and window_Init. |
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Initial value:
{
{ GADGET_SYSBASE+1, "Group", GADGET_REQUIRED },
{ GADGET_SYSBASE+2, "SysDrag", 0L },
{ GADGET_SYSBASE+3, "Group", 0L },
GADGET_CHECK_DONE
} |
1.2.14 written by Dimitri van Heesch,
© 1997-2002